How it staysspoiler-free
What this is
You dropped a game months ago — a 60-hour RPG, a sprawling story you were deep into — and now you can't remember what was happening or why. Last Save catches you back up. Pick the game, tell us the last thing you did, and get a tight “Previously on…” recap of the story so far — narrated, in about ninety seconds — so you can pick the game back up instead of starting something new.
How it stays spoiler-free
This is the whole point, so here's exactly how it works — no hand- waving.
Every recap is built only from the part of the story you've already played. When you mark where you stopped, our system takes the story up to that exact point — and nothing after it — and hands only that to the AI that writes the recap. The AI literally never receives the events that come later, so it cannot reveal them, even by accident.
Spoiler-safety isn't a filter applied at the end. It's built into how the recap is made — the recap can't spoil what it was never given.
You can even reveal the full chapter timeline if you want, but it's off by default — because just seeing how many chapters are left is its own small spoiler.
You don't have to remember
Can't recall the last quest name? On PC, paste your Steam profile and we read which story milestones you've unlocked — that pins your chapter automatically. For some games (Elden Ring and The Witcher 3 so far) you can go one better and drop your save file straight onto the page. The save is read locally in your browser; it is never uploaded, and nothing about you is stored.
Detection follows one rule: when unsure, round down. It will only ever place you at or before your real progress — never past it — so the spoiler guarantee holds even when a machine picks your chapter for you. Playing on console? The chapter picker does the same job on every platform.
Where the recaps come from
Each game's story is mapped into ordered beats, cross-referenced from published game guides and wikis, then written up and narrated — both by AI. The words come from a model that is only ever handed the story up to your save point, and the voice is an AI narrator. That's the honest trade at the heart of Last Save: nobody was ever going to hand-write and record hundreds of save-point-specific retellings — and because everything is generated, anything you catch wrong can be fixed and remade within a day.
We add and verify games one at a time — quality over a giant pile of auto-scraped junk. Spotted something wrong, or a spoiler that slipped through? Use the “flag it” link under any recap, or tell us directly. Trust is the entire product, so we take it seriously. For the full recipe — the hand-built story maps, the QA scan, the reader flags — see how the recaps are made.
Where it's going
Today it's games. The bigger idea is one place that remembers where you are in everything you're partway through — games, shows, books, podcasts — and catches you up, spoiler-free, whenever you come back to it.